We are constantly looking for games in which the St. George or Polish opening has made an appearance. This often happens by transposition, or through very similar positions that aren't quite a Polish or St. George, but contain many of the same ideas.
Below, we list games that we have annotated. Contributions are welcome, just send mail.

Here's a game I played over the internet, which is really a great place to play without putting up with the usual tournament hassles and expense. I don't like waking up at 9 AM on a Saturday to play chess. And the ugly fact is that the people you meet at chess tournaments are just a couple of rungs up the dork ladder from the losers that go to Star Trek conventions.
I used to like the leisure of correspondence chess, even if e-mail had really changed it quite a bit, but waiting days for a move got to be too boring, and postage rates each month easily add up to the price of an online subscription. Not having people look over your shoulder is enjoyable and ensures that the level of play is supported by concentration.
Online, "over-the-board" play is highly useful for innovations, allowing you to test many variations in the span of a week or two at most, instead of the year or more a correspondence game might entail. Also, those seeking to establish a rating can have a fairly reliable one within a month or two on the internet, assuming an average of one game per day.
There has been some discussion as to whether internet ratings are inflated. I imagine they could be, but that may be a result of the large group of people playing on the internet. There are more people who can be easily beat. Also, there seems to be a loophole through which you can escape from early-game blunders by aborting the game without rating effect. This doesn't bother me too much, though. Why should your rating depend on a handful of early "oops" moves? I've always thought that a beginning chessplayer should have a few "gimmes" to use in his/her first year of play. Besides, a player who aborts too often on the system will find it hard to get any competition, and his/her rating does not improve because of quitting. In any case, random deviations can be applied to the rankings, indicating what range they reliably fall within. Mine, for instance, currently (on FICS...www.freechess.org...handle PIDizadji) goes anywhere from 1860 to 2210, with the base being 2035. Now, considering that my last (2002 last year of active play) documented correspondence ranking was 1846 in CCLA, that helps tell you something about where I probably fall in an over-the board range. My USCF ratings are barely above 1200, but the last time I played in a USCF-rated game was around the year 1993.(A rating that takes into account all games beyond a certain time control, whether played via the internet, over-the-board, or by traditional correspondence would be a good indicator of a player's strength. Such a rating opportunity is offered by the World Chess League.)
If you want to factor in those earlier games, (which could also include my APCT rating of about 1650, although APCT is gone now), and weight each rating for numbers of games played to get that rating, you come up with about 1850 for all games since I started rated play, 1900 if you drop those early USCF games, and 1969 if you drop the early APCT games as well. In the games below, I have susbstituted my last name for any handles I may use on the internet servers. I also want to thank most of my opponents for enjoyable, civilized games.

Bemused (1930) vs. Disadji (2100)
December 2000, Rated standard match

The times of each move are in the parentheses. I really want to recommend David Bronstein's writings on time-use in chess, a good portion of which appears in The Sorcerer's Apprentice by Bronstein and Tom Fürstenberg. The copy I have was published in 1995 by Cadogan Chess (London, New York). I am not sure of the continued existence of the publishing company, but I believe that they have changed names at the very least. Still, I found the book recently in a discount bookstore, so I imagine it is not impossible to find. A very instructive quote: "The reader who is interested in [according sufficient time to all parts of the game] should start recording times; it might well be that his chess improves immediately." (Page 142)
Annotations are Disadji.
1. e4 (0:02) a6 (0:16)
2. d4 (0:18) b5 (0:09)
Classic St. George position.
3. Bd3 (0:38) Bb7 (0:44)
I take some time to consider move order. Probably the most important thing to remember while playing the St. George is to watch your move order to prevent "traps" and just plain bad positions! No big deal here, but I was expecting Nf3 first. Not a big surprise, but a few seconds of concern early on is essential when you play "unorthodox" openings.
4. Nf3 (0:14) e6 (0:16)
"Book" so far.
5. O-O (0:16) c5 (1:09)
Very much book. I play c5 because it seems as if my opponent is going to follow book, and take the pawn.
6. Bg5 (0:42) f6 (0:45)
Of course, my opponent immediately leaves book and plays an aggressive move! This is one of those moves that takes you by surprise over-the-board, while during a correspondence game you wouldn't worry too much, as you have plenty of time. Nonetheless, I had a feeling that this Bishop move was too aggressive and that the coming attack could be repelled with advantage. Still, the lesson is that you can never count on your opponent quietly playing "book".
7. Bh4 (0:36) c4 (0:37)
If you won't take the pawn, I'll push it farther into your camp.
8. Ne5 (0:49) cxd3 (0:32)
9. Qh5+ (0:16) Ke7 (0:43)
This sort of position always gets your pulse pounding in over-the-board, but there is just not enough firepower to back up White's attack.
10. Qf7+ (0:36) Kd6 (0:16)
I don't like my King out here, but I don't see any forced mates lurking.
11. cxd3 (1:33) Nh6 (0:44)
12. Qh5 (0:21) Qb6 (0:42)
13. Na3 (0:25) Qxd4 (0:34)
14. Nf3 (0:32) Qxb2 (0:32)
15. e5+ (1:28) fxe5 (0:42)
16. Nxe5 (1:05) Qxa3 (0:58)
17. Bg3 (1:51) Bxg2 (1:32)
18. Kxg2 (0:50) Ke7 (2:18)
Sneaking my King back a little.
19. Rac1 (0:56) Kd8 (0:36)
Now I feel safer.
20. Qg5+ (8:10) Qe7 (0:50)
21. Qf4 (0:31) d6 (1:08)
22. Ng6 (1:14) Qb7+ (0:57)
[White resigned] 0-1

FrightKnight (1419) vs. Disadji (2100)
February 2001 Rated standard match

1. e4 (0:00) a6 (0:00)
2. Nf3 (0:04) b5 (0:25)
3. g3 (0:41) Bb7 (0:25)
Quiet development so far for White. Playing d4 before this point would be good.
4. e5 (0:32) Nc6 (0:54)
White protects the e-pawn by pushing it, and maybe hopes I'll take the Knight, bringing out his Queen and forcing me to cover my Rook. I bring out my Knight quietly, since White is giving me a little breathing room at the moment.
5. Bg2 (1:43) Nxe5 (0:44)
If White captures my Knight, his Bishop, as well his fianchetto, goes bye-bye.
6. O-O (0:14) Nxf3+ (0:23)
7. Bxf3 (0:03) Bxf3 (0:28)
I'll keep the pawn, and remove the defending Bishop from the fianchetto. With my queen's Knight out, I don't have to worry so much about the Rook.
8. Qxf3 (0:03) c5 (1:03)
9. d3 (0:29) d5 (1:14)
Now I like my advantage in space. I do want to mention that it was a breath of fresh air to see a Class C player take on the offer of a game with someone rated as an Expert. Whether I'm really Expert strength or not is another issue, but you have to admire people who will play for the sake of playing. Of course, let's not forget that I could have lost!
10. Nc3 (0:21) Nf6 (0:40)
11. a4 (1:05) b4 (0:43)
Queenside action by White probably needs to come much sooner.
12. Ne2 (0:15) e6 (0:30)
13. c3 (2:24) Rg8 (0:41)
This was a misplay. I looked off the screen for a moment and clicked on the wrong piece and I'm lucky it wasn't more serious.
14. d4 (0:10) bxc3 (0:58)
White's center push is too late.
15. bxc3 (0:17) Rc8 (0:20)
16. Ba3 (0:26) Ne4 (1:43)
With my Knight planted here I'm in pretty good shape.
17. Qh5 (1:43) cxd4 (0:54)
18. Qxh7 (0:18) Nf6 (0:45)
White is somewhat guilty of pawn-grabbing here, but still, I have to bring my Knight back to chase his Queen away.
19. Qd3 (0:14) dxc3 (0:35)
20. Nxc3 (0:55) Qa5 (0:16)
21. Bxf8 (1:21) Rxc3 (0:54)
White missed the threat on his Knight, I believe.
22. Qd2 (0:54) Rxg3+ (0:29)
The White Queen is lost. Qd1 would have prolonged the game a while, but White would still be down about 5 "points".
{White resigned} 0-1

Dizadji 1846 -- Gee 1723
--1998 Corres.--
b4 e5
Bb2 d6
e3 Nf6
d4 exd4
Bxd4 Nc6
Bb5 Bd7
Bxc6 Bxc6
Nf3 Bb5
Na3 Ba4
0-0 Be7
Rb1 Ne4 (blunders a pawn)
Bxg7 Rg8
Bd4 Bf6
Gives me the chance to trap his bishop with
b5 d5
Rb4 c5
Rb4 c5
Rxa4 Bxd4 (blunders a piece)
e3xBd4 Kf8
Qd3 Qf6
Re1 Qg6
g3 f5
dxc5 Nf6
Rf4 Resigns

More as I play them and remember to keep score!

Another game with times included, in the style of Bronstein! (Putting the times in, that is. I don't know if the play would be considered his style.) I found it interesting that the computer played the "advance variation" of its own accord.

WHITE Computer -------------------------------- BLACK Disadji
1. Pawn E2 to E4 00:00:00 Pawn A7 to A6 00:00:11
2. Pawn D2 to D4 00:00:00 Pawn B7 to B5 00:00:03
3. Knight G1 to F3 00:00:00 Bishop C8 to B7 00:00:05
4. Pawn E4 to E5 00:00:00 Pawn E7 to E6 00:00:10
5. Pawn C2 to C4 00:00:00 Pawn B5 to C4 00:00:36
6. Bishop F1 to C4 00:00:00 Pawn C7 to C5 00:00:03
7. Pawn D4 to C5 00:01:38 Bishop F8 to C5 00:00:03
8. King E1 to G1 00:01:24 Pawn D7 to D5 00:00:16
9. Pawn E5 to D6 00:02:31 Queen D8 to D6 00:00:02
10. Queen D1 to D6 00:02:38 Bishop C5 to D6 00:00:23
11. Rook F1 to D1 00:02:17 Bishop D6 to C7 00:00:06
12. Bishop C4 to E2 00:02:03 Knight G8 to F6 00:01:48
13. Bishop C1 to G5 00:02:19 Knight B8 to D7 00:01:00
14. Knight B1 to C3 00:01:41 King E8 to G8 00:00:57
15. Bishop G5 to E3 00:02:00 Rook A8 to B8 00:01:37
16. Rook D1 to D2 00:03:43 Rook F8 to D8 00:00:36
17. Rook A1 to D1 00:02:41 Knight D7 to B6 00:00:44

What to make of it at this point? I was really just trying to get a quick draw, as I had to leave for an appointment in a few minutes. I wanted as many pieces as possible off the board. So...
18. Bishop E3 to C5 00:03:05 Rook D8 to D2 00:17:06
19. Knight F3 to D2 00:01:37 Knight B6 to D7 00:02:48
20. Bishop C5 to A7 00:02:26 Rook B8 to A8 00:03:07
21. Bishop A7 to E3 00:01:01 Bishop B7 to C6 00:03:42
22. Knight D2 to E4 00:02:11 Knight F6 to E4 00:02:35
23. Knight C3 to E4 00:01:02 Bishop C7 to E5 00:00:43
24. Pawn B2 to B3 00:01:12 Bishop C6 to E4 00:00:55
25. Rook D1 to D7 00:01:04 Bishop E4 to C6 00:01:24
26. Rook D7 to A7 00:01:01 Rook A8 to A7 00:00:23
27. Bishop E3 to A7 00:01:22 Pawn A6 to A5 00:01:30
Now we come to an opposite-end pawn majorities endgame, but the involvement of the four bishops seems exceedingly rare. White would seem to have better chances for promotion on the queenside, but I suspect a draw here, due to the scope of all the Bishops. I managed to find only one similar position among my resources, Leonhardt -- Capablanca (San Sebastian, 1911), and there the queenside pawns were even and each side still had a rook. Even "backing up" the computer game doesn't give me a duplicate position. This is hardly what I expected when I started, but it just goes to show you that computers can play some unique games when you lead them along a little. I doubt a human opponent would have been so eager to trade away pieces, but this is hardly a routine endgame. The Capablanca game took nearly another forty or so moves to complete before Black won (with the extra kingside pawn), and the annotations suggested even longer life if not a win for White.
From time to time I'll look back on this position and continue for a few moves. There are potentially lessons of strong fundamental value here, as the proper play of pawns against enemy Bishops in the endgame is not obvious, yet is often vital. I let a computer program run through the last position for about fourteen hours, and it had no hope of finding a forced mate, so at least it's not something that obvious. Thoughts? Mail us!


Upon Nf3 c5, when wishing to play the Polish Opening (b4).
Here are a few variations that will allow you to play the Polish/Sokolsky/Bugayev opening in spite of an early c5 by Black, while also allowing you to develop your kingside Knight first. There is a lot of room for experiment with these lines, and we, as always, welcome your contributions!


Nf3 c5
a3 d5
No other move as good or as natural for Black.
b4 e6
Again, natural.
Bb2 Nf6
If Black plays cxb, White re-takes the pawn, and if Black tries to recapture then White plays Bxg7! You should play this out with real pieces for yourself, as the combination is a common one with the queenside fianchetto. With ...Nf6, Black protects the g-pawn.
bxc5 Bxc5
d4!? ---
This is roughly equal, and largely unexplored
Nf3 c5
a3 d5
b4 e6
c3 Bd6
Again, roughly equal and unexplored. We have seen c6 be of value in the St. George against c4, so why not c3 against c5 in the Polish/Sokolsky/Bugayev? Those that like the kingside fianchetto may explore g3 next, with at least equality. The simple e3 next will work for equality as well.
Let's assume Black is determined to stop
b4 after Nf3.
Nf3 c5
a3 Nc6
Black wants to keep the pawn off b4. Playing b4 now really just loses a pawn.
d4 cxd4
White forgets b4 for a moment. If Black plays c4, White plays d5 and chases off the Knight.
Nxd4 Nxd4
Qxd4 ----
White can mobilize more quickly and can still play b4. Black will probably not cooperate and try so hard to prevent b4. As we have seen with the St. George, trying too hard to prevent it leads to poor positions, and the same holds true here.
Nf3 c5
a3 d5
e4!? dxe4
Ne5 Qc7
Bb5+
Attacking possibilities for White?

More material as we collect it!